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[12] :  328,900 299,000 (9%)
  
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ؿ ⱸ ؿܿ 翡 ۵Ǵ ý, ؿ ûϴ ü ó ð ɸ, / ؿܹ , ش Ͽ Ƿ ɻϿ ûֽñ ٶϴ.

 

ϰ ĥ Ǿ ʰ ۵ ֽϴ.

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 - ּ Ǽ ڰ ּҺ ûּ.

   ̽ : 02) 6412-0125~9 / nice@nicebook.kr









Each issue includes a 'Making-of' article on a particular game, usually including an interview with one of the original developers.[18] Issue 143 introduced the 'Time Extend' series of retrospective articles. Like the 'making-of' series, each focuses on a single game and, with the benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes.[19]

'Codeshop' examines more technical subjects such as 3D modelling programs or physics middleware, while 'Studio Profile' and 'University Profile' are single-page summaries ('like Top Trumps, but for game dev') of particular developers or publishers, and game-related courses at higher education institutions.


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  ͷ ٶϴ. ( 02) 6412-0125~8 / nice@nicebook.kr)




    











 



 







 



 







 



 







 



 
























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